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Gemini Game

Michael Scott

1994156 pagesabout 2–4 hours
1994
first published
  • 1994Holiday House · 159 pages · ENGISBN 9780823410927
  • 1997Troll Communications · 156 pages · ENGISBN 9780816742714
  • 1999Econo-Clad Books · ENGISBN 9780613094542

When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming.

How it feels

AtmosphereCosmic

How it reads

Character focusSmall ensemble

When and where

ThemesFamily
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