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Interesting Times

Terry Pratchett

199496 pagesabout 1–2 hours
1994
first published
  • 1994Victor Gollancz · 283 pages · ENGISBN 9780575058002
  • 1996ISIS Large Print · 404 pages · ENGISBN 9781856952743
  • 1998HarperPrism · 400 pages · ENGISBN 9780061056901
  • 2008Transworld Publishers Limited · 432 pages · ENGISBN 9781407034966
  • 2014Harper · 416 pages · ENGISBN 9780062276292
  • 1997Victor Gollancz · 295 pages · ENGISBN 9780061052521
  • 2003Methuen Publishing, Ltd. · 96 pages · ENGISBN 9780413772190
  • 2005Corgi · 336 pages · ENGISBN 9780552153218

"May you live in interesting times" is the worst thing one can wish on a citizen of Discworld -- especially on the distinctly unmagical sorcerer Rincewind, who has had far too much perilous excitement in his life. But when a request for a "Great Wizzard" arrives in Ankh-Morpork via carrier albatross from the faraway Counterweight Continent, it's he who's sent as emissary. Chaos threatens to follow the impending demise of the Agatean Empire's current ruler. And, for some incomprehensible reason, someone believes Rincewind will have a mythic role in the war and wholesale bloodletting that will surely ensue. (Carnage is pretty much a given, since Cohen the Barbarian and his extremely elderly Silver Horde are busily formulating their own plan for looting, pillaging, and, er, looking wistfully at girls.) However, Rincewind firmly believes there are too many heroes already in the world, yet only one Rincewind. And he owes it to the world to keep that one alive for as long as possible.

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