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Libraries got game

Brian Mayer

2010
2010
first published
  • 2010American Library Association · ENGISBN 9780838910092

A much-talked-about topic gets thorough consideration from two educator-librarians, who explain exactly how designer board gameswhich are worlds apart from games produced strictly for the educational market can become curricular staples for students young and old. Features arguments for using boardgames in schools as well as a lengthy listing of games with connections to curricular areas.

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