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Patterns for computer-mediated interaction

Till Schümmer

2007600 pagesabout 9–14 hours
2007
first published
  • 2007John Wiley & Sons, Ltd. · ENGISBN 9780470510674
  • 2007Wiley & Sons, Incorporated, John · ENGISBN 9781281032003
  • 2013Wiley & Sons, Incorporated, John · 600 pages · ENGISBN 9781118725719
  • 2013Wiley & Sons, Incorporated, John · 600 pages · ENGISBN 9781118725702
  • 2007Wiley · 600 pages · ENGISBN 9780470025611

Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by more than one user, eg: multi-player games, interactive web sites, mobile phones, collaborative learning systems, interactive workspaces and smart environments. In these areas there is a shift from (HCI) human computer interaction to (HCHI) human computer human interaction. The role of patterns in this movement is twofold: 1st -- patterns focus on the human user of the system; 2nd -- patterns assist developers in the development process of groupware applications.

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