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The Six

Mark Alpert

2015373 pagesabout 6–9 hours
2015
first published
  • 2015Sourcebooks Fire · 373 pages · ENGISBN 9781492615293

Adam's muscular dystrophy has stolen his motility, his friends, and in a few short years, it will take his life. Virtual reality games are Adam's only escape from his wheelchair. In his alternate world, he can defeat anyone. Running, jumping, scoring touchdowns: Adam is always the hero. Then an artificial intelligence program, Sigma, hacks into Adam's game. Created by Adam's computer-genius father, Sigma has gone rogue, threatening Adam's life-and world domination. Their one chance to stop Sigma is using technology Adam's dad developed to digitally preserve the mind of his dying son.

How it feels

AtmosphereCosmic

Worth knowing

Written forMiddle grade
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